Graphics3D[{
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{0.563821,-1.32356,0.116963}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{2.37241,0.594848,-0.260188}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{3.42794,0.424838,-2.64344}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{2.72268,-1.82558,-1.47477}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{2.76242,-4.39921,-2.02463}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{0.442795,-2.99798,-1.95562}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{4.41939,-3.31775,-0.171597}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{1.78185,-3.68584,0.288915}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{4.79917,-0.564922,-0.524715}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{3.02318,-1.52132,1.22031}]},
{RGBColor[0.,0.,0.],PointSize[0.04],Point[{0.822574,-0.245156,-2.30874}]},
},{ViewPoint -> {4., 1., 0.}, SphericalRegion -> True, Boxed -> False, Lighting -> True, DisplayFunction -> (Display[$Display, #1] & ), DisplayFunction -> Identity}]
